Rachel Casich [Cyberpunk 2077]

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Description

How to work with the model

  1. Download both the textures zip and the blend file
  2. Export the textures zip next to the blend file.
  3. Open the blend file and if prompted click the allow execution button

The character comes with a custom UI and that's why you need to allow execution of scripts. To find the UI select the armature called Rachel and open the Sidebar by pressing N or clicking the little arrow on the right side of the Viewport and than click the tab with the armature's name.

UI showcase

Attributes

Attributes let you control some settings of the armature from one place.

For Viewport performance use some of the attributes in the Optimizations group. Fast normal maps attributes replace Blender's Normal Map node with a faster custom one so you might want to leave it enabled until you are rendering the final image/animation.

Attributes

Changelog


v1.0

  • Clean topology on her body

  • Rigged face, body, genitals

  • Rigged her in game clothing, poorly, shading is poor too because we can't still get diffuse textures from the game and let's be honest, most of you won't use it

  • Custom UI

Tags

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Filename Downloads Created Filesize
Files
  rachel_v1.0.blend   1185 2021-09-01 15:46:51 50.02 MB
  textures_lg5lY4B.zip   1068 2021-09-01 15:46:53 72.14 MB
File contents:
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Thumbnail image for Rachel Casich [Cyberpunk 2077]
Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.

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